Alchemist

Alchemy mage (or alchemist) is a style of fighting that consists of carrying pots. Though it may be slower in terms of their speed, the powerful bombs are a good offensive as well, such as the big bomb and traps as well as being able to shroud the enemy in a poisonous cloud. They also have improved healing skills and use support white magic to carry on the chase. Alchemy mage is the 2nd job for Arme.



GP Mission
(2000 GP)

Gather 300 pot fragments from around Marsh of Oblivion, Forsaken Barrows, Forgotten City, and Gaikoz Castle

Defeat Gaikoz in Gaikoz Castle http://images3.wikia.nocookie.net/grandchase/images//thumb/2/26/Star.PNG/12px-Star.PNG http://images3.wikia.nocookie.net/grandchase/images//thumb/2/26/Star.PNG/12px-Star.PNG http://images3.wikia.nocookie.net/grandchase/images//thumb/2/26/Star.PNG/12px-Star.PNG and collect 10 of his seals

Cash Mission
( 2700 Cash)

Gather 10 pot fragments from around Marsh of Oblivion, Forsaken Barrows, Forgotten City, and Gaikoz Castle

Defeat Gaikoz in Gaikoz Castle http://images3.wikia.nocookie.net/grandchase/images//thumb/2/26/Star.PNG/12px-Star.PNG http://images3.wikia.nocookie.net/grandchase/images//thumb/2/26/Star.PNG/12px-Star.PNG http://images3.wikia.nocookie.net/grandchase/images//thumb/2/26/Star.PNG/12px-Star.PNG and collect 1 of his seals

Black Magic
1st MP: Bomb Drop/Booby Trap - Drops a small land mine that your opponent can't see.

2nd MP: Killer Cloud/Cloud Kill/Crowd Kill - Arme leaps a short distance forward and above the enemies' heads, dropping a vial of poison gas that deals great damage over time. In PVP this slows any opponent in the cloud.

3rd MP: Blockbuster Explosion/Big Bomb - 3 powerful bombs are launched at odd angles. This skill is useful for large bosses that do not move much, but is harder to use against faster enemies.

Alternate Black Magic

1st MP: Big Hand/Dark Punch/Giant Punch (500 cash per 500 times) - A big fist shoots out of the pot with a powerful uppercut. With proper timing it can be used to juggle but was designed to launch enemies and prevent them from getting too close to Arme.

White Magic
1st MP: Cure - Heals allies' HP. Unlike the Magician's Cure, this skill's healing is based on Arme's stats. Also creates a big delay time, can be used for delay grabs and or dodging skills.

2nd mp: Magic Shield/Saver - Magician's magic shield is cast on allies, similar to Arme's 1st job Magician skill Savor, but doesn't cast on self.

3rd MP: Make Item (for example, health marble) - Arme drops a random item like the ones found in Item Mode PvP. Can be very helpful in a pinch, depending on your luck.