Samsara

Samsara is the boss of the Temple of Cuatal. He is the biggest boss in Grand Chase.

Samsara is a god of the Xenia Continent and has been taken control of by an unknown force and attacks Grand Chase. Once he is freed, he tells them of a war and claims he has been protecting the outside from the fringes of the war.

Due to Samsara's size, he cannot be frozen, petrified, knocked down, etc. If the player is near his upper body, he may attempt to punch them, or if they are near his lower body, he will attempt to kick them. He can also do a jump attack, in which he targets a player, and if hit, the player can take a large amount of damage, but can be avoided through the use of a skill, Arme's dash, or Sword Master's or Nova's shadowstep. Another attack Samsara has is a series of blue projectiles that shoot out in numerous directions, but requires a couple seconds of charging. This move can be reflected with the Slyph mirror of Warlock, and cannot kill a player. Samsara also has two danger moves. One of them covers almost the whole stage in front of him, and the other is a giant pillar of fire that turns the middle of the stage a danger zone for a couple seconds.